Ascendant Trial - The game

By 0r!g!ns

Ascendant Trial is game made by the 0r!g!ns team, a 5 members team.
In this game, you will have to solve puzzles to climb up a tower, your life will be in danger facing monsters regulary.

Ascendant Trial - Presentation

The concept

Ascendant Trial is a puzzles game. Solving little enigmas, you will have to climb a tower. There will be multiple bosses to fight to pass through the different levels of the tower.

The lore

Based on mythologies, the first tower of our game is mixing images from the ancient Greek mythology. You may explore the underworld, be lost in the famous maze created by Daedalus, the Labyrinth, or face the Stymphalian Birds to save your life.
In other towers, you will discover other mythology such as the Japanese mythology, the Aztec mythology,...

The 0r!g!ns team

Our team is composed of first year undergraduate students of EPITA. Our members share different interests in games that lead us to imagine Ascendant Trial, a puzzle game.

Adam Glemet

Subsitute: Level design, Character design, GUI

“I am Adam Glemet, a first-year EPITA student. Since I discovered web development for my ninth-grade internship, I’ve always been interested in computer science because I already had a passion for video games, so I took NSI specialty in high school where I could develop alone small one-month project in Python, a website group project in HTML/CSS.”

Antoine Tonnot

Subsitute: Level Mechanics, NPC AI, Tower/Dungeon System

“I’m Antoine TONNOT and I am a first-year student in EPITA. I love coding and coop game. I also regularly play piano. I started coding in Python and then moved to C# a few years ago. I started coding during the 3rd year of high school.”

Antonin Beliard

Subsitute: Basic Logic, Texturing

“My name is Antonin Beliard, and I’m a first-year EPITA student. I’ve been building tech projects for years, including robotics, small web tools, and mobile apps; so, I’m comfortable turning requirements into something that actually runs.”

Marine Maillot

  • Project manager of the team
  • Time manager of the team
  • In charge of:
    • NPC AI
    • Character Design
    • Animation
  • Subsitute: Website, SFX/VFX

    “I have discovered computer science in high school; before then, it was an absolute unknown field for me. I barely thought to study computer science until last year. I joined EPITA class of 2030 after a year of biology that really opened my eyes on computer science and made me realize all the options I have studying computer science. Even if I am not familiar with video games, the project Ascendant Trials is a way to answer an old interest in how these games are made. I wanted to combine one of my personal interest, ancient cultures (Greek, Egyptians, etc) with Or!g!ns’ project. I am really impatient to see the final version of our game.”

    Noah Ceribac

    Subsitute: Loot system, Networking, Animation

    “I have always been passionate about computer science and new technologies, which is why I chose to study at EPITA.
    The year-long academic project offered by the school allows me to explore new fields and to work under real professional conditions, within a domain I partticularly enjoy.
    Despite my previous experience in video game development, notably using Lua, I continue to learn every day through this Python-based project developed with the Ursina engine.”

    Download links

    The beta version will be soon release, stay tuned!

    References and librairies

    Ursina

    Documents

    First defense report Annex 1 - Level design - First defense report

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