Ascendant Trial - The game

By 0r!g!ns

Ascendant Trial is game made by the 0r!g!ns team, a 4-member team.
In this game, you will have to solve puzzles to climb up a tower, your life will be in danger facing monsters regulary.

Ascendant Trial - Presentation

The concept

Ascendant Trial is a puzzles game. Solving little enigmas, you will have to climb a tower. There will be multiple bosses to fight to pass through the different levels of the tower.

The lore

Based on mythologies, the first tower of our game is mixing images from the ancient Greek mythology. You may explore the underworld, be lost in the famous maze created by Daedalus, the Labyrinth, or face the Stymphalian Birds to save your life.
In other towers, you will discover other mythology such as the Japanese mythology, the Aztec mythology,...

The 0r!g!ns team

Our team is composed of first year undergraduate students of EPITA. Our members share different interests in games that lead us to imagine Ascendant Trial, a puzzle game.

Adam Glemet

  • In charge of:
    • Level mechanics
    • Website

Subsitute: Level design, Character design, GUI

“I am Adam Glemet, a first-year EPITA student. Since I discovered web development for my ninth-grade internship, I’ve always been interested in computer science because I already had a passion for video games, so I took NSI specialty in high school where I could develop alone small one-month projects in Python and a website group project in HTML/CSS.”

Antoine Tonnot

  • In charge of:
    • Level design
    • SFX/VFX

Subsitute: Level Mechanics, NPC AI, Tower/Dungeon System

“I’m Antoine TONNOT and I am a first-year student in EPITA. I love coding and coop game. I also regularly play piano. I started coding in Python and then moved to C# a few years ago. I started coding during the 3rd year of high school.”

Antonin Beliard

  • In charge of:
    • Networking
    • Loot System
    • GUI

Subsitute: Basic Logic, Texturing

“My name is Antonin Beliard, and I’m a first-year EPITA student. I’ve been building tech projects for years, including robotics, small web tools, and mobile apps; so, I’m comfortable turning requirements into something that actually runs.”

Noah Ceribac

  • In charge of:
    • Basic Logic
    • Tower/Dungeon System
    • Texturing

Subsitute: Loot system, Networking, Animation

“I have always been passionate about computer science and new technologies, which is why I chose to study at EPITA.
The year-long academic project offered by the school allows me to explore new fields and to work under real professional conditions, within a domain I partticularly enjoy.
Despite my previous experience in video game development, notably using Lua, I continue to learn every day through this Python-based project developed with the Ursina engine.”

Download links

The beta version will be soon release, stay tuned!

References and librairies

Ursina

Documents

Give us feedback

Contact us via :
Mail : contact@ascendant-trials.com